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GUILDS AND GUILDETTE'S

Ankh-Morpork is the home of many of the Discs oldest and most respected Guilds, the largest and most senior of which are societies in their own right. A Guild may well, in return for a tithe , oversee all aspects of a member's life practically from cradle to the grave ( in the case of a Assassin these are not normally few and far between) and possibly beyond in some cases.

The most stylish Guild by far is the Assassins, who must always be quite literally dressed to kill

ASSASSINS GUILD
Motto: NIL MORTIFI, SINE LVCRE

The Assassins Guild is a Guild for only the certain kind of person. You must:-

  • be dressed correctly at all times (Black, and black with some finer shades of colour).
  • be able to get the job done, no matter how important or or close a target may be to you.
  • control your emotions at all times and keep up the swauve and debonair demeanor at all times.

The most important part of being a Assassin is you do not work because you enjoy the hunt or inhuming your prey but for one reason only..... for the money.

By law a Assassin must always leave a receipt.

I beleive that a thief is well depicted by a image of the Shades don't you

Thiefs Guild
Motto:ACTVS ID VERBERAT (Whip it quick)

To become a thief you must be sly and nimble, the thief is always looking out for the dumb-kid who he can take advantage of and he is always looking for that next big heist.
As a thief you can specialise in several different areas you may want to be a Safecracker.. a Mugger (my personal favourite) or or even a Sneak Thief, but what ever you choose you will advance in a different way towards your speciality.
Thieves can lockpick, crack safes, mug passers by and of course steal anything they wish, all these abilities and many more will become apparent to you if you become a thief but just be careful who you steal from because one day it might be a DelaCroix.

Wizards Guild (UNSEEN UNIVERSITY)
Motto:NVNC ID VIDES, NVNC NE VIDES

The Wizards Guild is run from Unseen University (UU for short) and apart from being home to some of the greatest minds on earth....... its also home to some of the largest bellies, the most arrogant and most self indulgent people on all the Disc.

 

Warriors Guild

I Warrior is the easiest of character roles for a Newbie (New MUD Player) as strengh comes easily to the dim of mind ..... but yet in my travels I have met warriors who are stronger in magic than myself as they have become so strong they have learnt everything they can.
Warriors are the cannnon fodder of the Guilds who kill first and ask the questions later... only to find out that the man/woman they killed is the only person who knows where your treasure is (Think about that before you make a kill)?

 

Priests Guild

Priests can worship many Gods all of wich will bring them different capabilities, Gapp is the God of Fine Clothes (ideal for a Assassin), Sek is the God of well umm evil really, and there aso many more including Gufnork and Sandleforn.
Any one can worship a God but you can't all become Priests. The Priesthood is only available to members of its Guild and there for only certain rituals are useable buy Priests.

 

Witches Guild (Grannys Cottage)

A Witch does not so much study magic as the art of headology and the understanding of how people work.
Obviously Witches need a certain amount of natural Magic and not all women are made to be witche you must be cunning, helpful, devious and above all witty. Unless you are a bad witch then you can be ruthless, rude, spiteful and vindictive .... in fact whatever takes your fancy.